03 / Perception
3D Perception
From pixels and point clouds to spatial representations a machine can reason about.
- RGB-D / LiDAR
- SLAM
- 3D reconstruction
- Occupancy / 3DGS
Series
Published notes
Notes for this stop are being written — coming soon.
Questions on the roadmap
- Pinhole cameras and depthHow does a pixel get back into 3D space?
- The skeleton of SLAMWhat front end, back end and loop closure each solve.
- How should a world be stored?Trade-offs between point clouds, voxels, TSDF, occupancy grids and Gaussian splats.